A medieval gatehouse interior and exterior. All images are in the Blender game engine.
- Animated torches: sparks, smoke, animated lights - Materials are in a linked file for easy modification or use in other projects -Animated, adjustable skydome -WASD / mouselook fly-through set up -SSAO, vignette, DOF and other filters set up. Adjustable. -Properly scaled to real-world dimensions. -Historically accurate -Neatly modeled and unwrapped -Bonus lights in Lighting file: Candelabras, fireplace fire etc.
Please consider all of the FX, sky dome etc as bonuses. They are scripts written by Mike Pan or Martinsh, and I cannot offer support on them, but they should work fine as they have been around for a long time.
Instructions for adjustments are in the file. Just Open the Gatehouse Blend file.
I've modeled the scene neatly, and I believe the poly count is reasonable for most any game (not phone games!)
As always, this set will work with all Castle Builder 3d Models.
If you need another format, ask TS. They will be able to help with the geometry and materials, but not the FX, though they are just GLSL scripts and not Blender specific (I believe).