Built with clean topology,in Maya 2017 (quad Draw,Boolean), UV-unwrapped with automatic-projection and textured in Substance Painter, Substance Designer and Photoshop.Rendered in Marmoset Toolbag 3 and Substance designer.
Inspired from a true medieval door.
Substance file included,as well as Marmoset scene file and Maya binary file; and SPP file.Could be used in UE4 ,Unity and in other game engine.Lightweight, and game-ready.Could also be used in DCC renderers.
You can ask for specific renderer (V-ray, Redshift) maps. Targa Textures to avoid bad color-correction.
i'll upload more meshes like this in the future... So stay tuned !