Blueprint of Guedelon Castle used, with some changes and my own ideas how will look like some medieval castle.
--- Originaly made with v-ray materials. Render ready for V-ray - HDRI is included.
--- Additional .max file with standards material and default scanline render. Standard materials are basic. -- Textures included. Textures in JPEG format. Resolutions are: 4096x4096x, 2048x2048 1000x 1000 etc.
Model have real-world scale, centered at 0,0,0. Units setup is in cm. --- All objects and materials are properly and uniquely named.
---- Clean geometry. No n-gons, overlapping faces or vertices.
__ Scene setup: 1. Lights: v-ray light dome with HDRI and v-ray sun, no other light in the scene 2.Cameras: one camera
__ NOTE! Due to the nature of the exchange formats (.obj, .3ds and .fbx) , there will be some textures that have to be loaded by hand.