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- Photorealistic table. - Executed in 3d max 2010. - All textures and materials needed for the rendering found in the archive. - Smoothing modifier is stored in the stack for convenience. -Gamma 2.2 -Correction of textures and materials mood in 3d max, as well as tiling textures because of possible problems with the display of textures and materials in other programs distinct from 3d max and Vray