libery_statue.max - (2 objects: liberty and stylize iceberg) - .MAX file liberty_statue.3ds - .3DS file liberty_statue.obj - only liberty .OBJ file liberty_iceberg.obj - only iceberg .OBJ file liberty_statue_sculpt.ztl - liberty object (without postoment) with some subtool and have all divide livels liberty_iceberg_sculpt.ztl - iceberg have all divide livels
Textures:
liberty_statue_color.psd - color map with all saved color layers of libery liberty_statue_normal.psd - normal map with all saved normal layers of libery liberty_statue_shadows.tga - burning shadows map for liberty liberty_statue_complete.tga - burned color map with light and shadows liberty_iceberg_color.tga - color map for iceberg liberty_iceberg_normal.tga - normal map for iceberg
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