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1 .obj of the shield model
1 .fbx of the shield model
1 1024X1024 Hand painted .tga diffuse map
1 1024X1024 .tga normal map
1 1024X1024 .tga Spec map
680 when triangulated
The above real-time images were taken in the Unity 3D and Marmoset game engines.
I included 1024x1024 images, but they should be reduced for optimization in your game engine depending on your needs.