This Sentry Droid character has simple curves for animating the character and each gun seperately. There is a smooth node for 3 levels of subdivisions. Renders were made at level 2 and Vert and Face counts were taken at this level. There are fully editable psd files for color map and bump map. There are spheres with glow shaders on them in the four engine ports on the back of the character. Particles could be emitted from these spheres if you are familiar with particle systems. Renders were done using a sphere with an image applied to the shader for the reflective color in the Sentry Mental Rey shader. The image is not provided here. The Sentry is a great little character for low res or medium res applications.