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Plesiosaur

3D Model License: Standard    Upgrade License
FORMATS
3ds Max 9SP2  |  V-Ray 1.5
Cinema 4D R12  |  Default Scanline
OBJ
3D Model Specifications
7,266 Polygons
7,287 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 625880
245 Products
Since 2010

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This model are include:

Plesio body - 7287 vertices and 14532 faces
Upper teeth - 1426 vertices and 2760 faces
Bottom teeth - 1364 vertices and 2640 faces
Eye left - 2562 vertices and 5120 faces
Eye right - 2562 vertices and 5120 faces

Model fully UV mapped, textured and rigged with standart MAX 'Skin' modif. If you importing model from .obj file don't forget import and UV coordinates too.

Teeth made as group and you can do with this all what you want: experiment with size and location, attach with main body and other, replace all teeth or one tooth.

For Vray-material in bump slot place Normal Bump Map with Plesio_normals_bump.jpg as 'Normal' (with output coeff 1,0) and Plesio_bump.jpg as 'Additional Bump' (recommended coeff 0,1). Use tangent method for Normal Map.The whole bump output in slot is 90 (recommended).

This Normal Bump Map are fully tested for VRAY render! In standart MAX renderer it may unexpected result!

In Diffuse Slot place Plesio_diffuse.jpg

For Plesio eye exist Plesio_eye.jpg map

For move (also rotation) the whole model use Dummy 'Main manipulator'.

For High Res renders use Turbo Smooth Mod for plesio body and teeth. For second plan and real time you can reduce maps from 4096x4096 to 1024x1024 (or 512x512) size.
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