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This is Hummer H3 low polygonal model from my low poly vehicles collection. Modeled for rendering and working with many copies. You can make 100 or 1000 copies and work with it without problems. Car maped and textured and rendered with standart materials in .max version. 3ds version has standard materials too. Look at wire at preview. To use 3ds or OBJ file correct you must convert it to poly after importing and pick material from Hummer to re-link texture and make it double sided. If you don`t want to get double polycount with triangular mesh do like i say please. 3ds can be welded with small distans value to get smoothed mesh. Please use MAX file to get all this problams away