This is a 3D-model of a horse with very few polygons, so that it can be easily rigged and animated and can be used in interactive games. It was created using MAXON`s Cinema4D (Version 9.6). The zipped file contains the model in two formats (.c4d and .obj) and three texture-maps, each 2048 by 2048 pixels.The C4D Version has the textures applied, the .obj version needs you to apply them via UV-mapping. The maps are intended for the color, the diffuse and the transparency or alpha-channels. Depending on the system you are using, you may have to invert the transparency-map. As a little extra, the file also contains a UV-referenz-image to help you create your own 'outfit' for the horse, and a normal-map (Type: Object) generated from a smoothed mesh.