In * .max files all objects are contained in one scene for the convenience of the materials change. fbx was exported as separate objects.
Archive has two scenes for Vray (3ds max 2010) and corona (3ds max 2010) + fbx, two mat library materials (one for vray, respectively, and the second - for the corona) and renders. In *.max files materials are already contained in the material editor. Upholstery chairs easily editable and can be assigned to other various colors and combinations.
Model textures are not required because it uses a procedural map, but you can be easily assigned textures because all objects have a correct Uw Map.
!!! Attention !!! Libraries * .mat exported from 3ds Max 2012 and, accordingly, can not be opened in earlier versions of Max.
Unwrap UVW on all objects. Objects and materials names have adequate individual names in the Latin alphabet.