This scene can be used for film animation. It includes all the objects as shown in the renders & also include textures.
The original scene was rendered in Maya 2009, and the scene comes with a standard V-Ray rendering setup, but it can be easily convertable to any rendering system.
VSS_Sniper_Rifle The weapon has an integral suppressor which wraps around the barrel. The barrel itself has a series of small ports drilled in the rifling grooves, leading into the suppressor which slows and cools the exhaust gases. The suppressor can be easily removed for storage or maintenance, but the VSS should not be fired without the suppressor.
The skeletonized wooden stock is a more rounded version of that provided on the SVD rifle; it has a rubber shoulder pad and can be removed when the rifle is dismantled for compact storage. The forward handguard is made from a high-impact polymer.
The VSS is normally fed from a 10-round magazine and fired semi-automatically. Should the operational need arise, the weapon can be used in fully automatic mode using either its original 10-round magazine or the 20-round magazines from the AS rifle.
It uses a heavy subsonic 9x39mm SP-5 cartridge. Subsonic ammunition is used to avoid a sonic boom. The bullet is very effective at penetrating body armor. For this purpose it is equipped with a hardened steel or tungsten tip to penetrate a 6 mm (0.2 in) high-density steel plate at 100 m; a 2 mm (0.08 in) steel plate or a standard army helmet can be fully penetrated at 500 m; however, the rifle is typically employed under 400 m
Geometry :- Polygonal Quads/Tris
Polygons :- 16,911
Vertices :- 16,981
Textures :- yes
Jointed :- no
Animated :- no
UV Mapped:- yes
Unwrapped UVs:- mixed
Game Ready:- no
Format:- max, mb, obj
Wooden handle is unwrapped
Other Technical Details: This package contains 3 files:
1. For V-Ray users maya 2009: This file is exclusively designed for V-Ray use. Materials and Lights in this file have been designed using V-Ray features for extremely photorealistic results. This includes V-Ray lights and materials and lights. You would need to have V-Ray 2010 to use this file.
2. For non V-Ray users maya 2009: This file does not use V-Ray materials and lights. This would render as per your local lighting used.
3. Max 2010 This file use Max 2010 format
Files in this package: 1 Maya model file for use with V-Ray 1 Maya model file for use without V-Ray 3 textures 1200X1200 resolution