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Toyota Tundra

$59
or
3D Model License: Standard    Upgrade License
Oct 19, 2011
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 7  |  Default Scanline
Lightwave 6.0  |  Default Scanline
3ds Max 7  |  Brazil 2.1
Cinema 4D 9.6  |  Default Scanline
3D Studio
OBJ
3D Model Specifications
38,832 Polygons
44,729 Vertices
Polygonal Ngons used Geometry
Textures
Materials
UV Mapped
Product ID: 558536
376 Products
Since 2005

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High detailed 3d model of Toyota Tundra 2007 with detailed suspension.

Product's features:
   » Two .max files with Brazil and Standard 3ds Max materials
   » MeshSmooth is still in the history (MeshSmooth level 1 is set by default)
   » Separate objects like body, wheels and doors
   » All textures and materials are included and assigned
   » Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)

Special notes:
   » .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   » .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:
   » .max format:
       • no MeshSmooth: 38,832 faces and 44,729 vertices
       • MeshSmooth level 1: 152,800 faces and 162,700 vertices
       • MeshSmooth level 2: 572,000 faces and 583,800 vertices

   » .c4d, .obj and .lwo formats:
       • low: 40,074 faces, 43,956 vertices
       • medium: 152,295 faces, 162,058 vertices
       • high: 606,243 faces, 623,133 vertices

   » .3ds format:
       • low: 77,000 faces, 44,800 vertices
       • medium: 304,800 faces, 163,500 vertices
       • high: 1,145,000 faces, 597,300 vertices
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