- the scene uses the Multiscatter plugin: you need this plugin to render the palmtrees!!! - the scene is prepared for vray - the scene uses Linear Workflow - polies scene multiscatter: 430.357
- very hires rock geometry - the stack of the rock is still available - you can decrease/increase the level of detail of the rock by adjusting the turbosmooth iteration value - all objects are named and organized on layers - the palmtrees are distributed using the Multiscatter plugin: you need this plugin to render the palmtrees!!!
- the scene uses vray materials - the scene uses a multisubobject material - all maps are in the multiscatter archive - the rock texture has an 8k resolution (diffuse, specular and normal map)
- the scene uses a vray daylight system with vray phyical camera - the scene is set up for LWF
- 3dsmax 2010
>>> please check out my catalogue for more hires and realistic models >>> if you like this model I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.