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Astro Boomerang (Remastered)

3ds Max 2014  |  V-Ray 3.0
3ds Max 2014  |  Default Scanline
Other PSD
3D Model Specifications
32,208 Polygons
32,940 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 1110775
20 Products
Since 2013

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Remastering mode
Update 2/2/2020.

Still using a Super II Chassis
1. Remesh, rescale, poly change
2. Check more N-Gons and clear him
3. Rematerial/reshader, rerender
4. Change all file, reupload Default Scanline, V-RAY, FBX, OBJ
5. Adding V-ray Sun

Quality Model:
> Only Quad & Tris
> Low poly, cleanliness geometry, well smooth
> All geometry, texture, material have a good name
> Real world scale (mm unit), has the same size as the real world mini 4wd
> HD Textures 4K
> No missing external file texture, strip all paths
> All textures and materials are included and assigned

Have 4K resolution for all textures.
> diffuse
> alpha
> normal
> specular map
> displacement

File Formats:
> 3ds Max 2014 V-Ray render
> 3ds Max 2014 Default Scanline render
> OBJ (Multi Format)
> FBX (Multi Format)
> PSD (Photoshop File)

The secondary image is pure from V-Ray. Hide the Layer Stage_White and unhide the Stage_Texture and hit render. you've got the secondary image without no doing a photoshop.
And if you want the same as regular image (signature). turn off the SUN and choose the Stage_White on layer.


At last... i'm done to remastering this file. it's many change
so if you have any question or request please talk to Turbosquid support to email me.

Hope you like it! Enjoy!
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