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Cartoon SciFi Trooper V1

$99
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "halo", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Aug 8, 2013
CheckMate Lite Certified
3ds Max 2010 V-Ray 1.5
3ds Max 2010 Default Scanline Renderer
3ds Max 2010 Default Scanline Renderer
OBJ Format
FBX Format

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3D Model Specifications
Product ID:758276
Published:
Geometry:Polygonal Ngons used
Polygons:29,683
Vertices:30,256
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2009
Currently sells 110 products
Achievements:
Product Rating
4 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "halo", is not affiliated with or endorsed by the original rights holders.

Description
This SciFi Cartoon Trooper is an original cartoon model. The model is built to real-world scale. If you enjoy the model please leave a review.
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Included:

- Scene modeled in 3ds Max 2010, rendered with V-Ray 1.5 materials (V-Ray materials included with the scene). Rigged with Biped system and Skin modifier. 29.683 polygons with TurboSmooth OFF. Facial animation is controlled with 2 morph targets, three basic expressions, 'Neutral, sad and happy ' (see examples in previews). You can easily create your own expressions by extracting heads. Eyebrows are controlled with 2 morph targets (Sad and happy).

- Scene modeled in 3ds Max 2010, rendered with Standard 3ds Max materials. Rigged with Biped system and Skin modifier. 29.683 polygons with TurboSmooth OFF. Facial animation is controlled with 2 morph targets, three basic expressions, 'Neutral, sad and happy ' (see examples in previews). You can easily create your own expressions by extracting heads. Eyebrows are controlled with 2 morph targets (Sad and happy).

- Scene modeled in 3ds Max. 2010 with Standard 3ds Max materials. Not Rigged.

- Model in .OBJ format (multi-format).

- Model in .FBX format

- Textures are included.

- 2 Diffuse maps 2048x2048 pixels.
- 1 Diffuse map 1024x1024 pixels.
- 2 Specular maps 2048x2048 pixels.
- 1 Light map 512x512 pixels.

Textures formats: JPEG textures (.jpg).
Model is fully textured with all materials applied.'

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