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Model created in 3ds Max 2012 and saved to 3ds Max 2011, 3ds Max 2010 as well. For thumbnails renders used V-Ray 2.0 renderer. All textures at 2048x2048 or above UNWRAP UVW - Diffuse, Glossiness, Reflection, Opacity, Bump maps included. V-Ray materials used as a primary textures. Standard materials version included.
Real dimensions of product. No Noons - just Tris and quads. Proper description for all parts of model. Proper description for textures. Model centered on 0,0,0. Clean mesh and topology.