Rigged Cartoon 2D Fat Vector business good looking man character. Suitable for use in Explainer videos, broadcast, high-res film close-ups, advertising, design visualization. Ready for animation! ( Originally created with 3ds Max 2012 )
|| CONCEPT & DESIGN ||
Handsome business man 2D flat vector drawing style, with a slender body and expressionless face. Prioritized simplicity, using flat colors and soft shapes made of polygonal meshes with TurboSmooth modifier. He is wearing a completely formal attire, with a fancy, dark-grey suit, a white shirt underneath, flat, dark tie and brown shoes. This cartoon is intended to represent a business men, an attractive gentleman.
This character is an original creation from the author based on its own knowledge and research. Any similarity with existing characters, or real persons, living or dead, is purely coincidental.
|| SPECS ||
This character is constructed with 6 Editable Poly objects with TurboSmooth modifier applied. The colors are defined by materials without textures. This model is subdivision/smoothing friendly.
- Character polygons without smoothing: 412 - Polygons after 1 iteration of TurboSmooth: 3,316 - Recommended TurboSmooth Iterations for rendering: 2-3 - Suitcase and smartphone objects included.
|| TEXTURES & MATERIALS ||
- Texture-free scene. Only material colors used. - Materials Self-Illumination is set to 100%.
|| GENERAL ||
Model is built to real-world scale. 1unit = 1 inch = 2.54cm Units used: Centimeters. Model is 165 centimeters tall. Scene objects are organized by layers. No third-party renderer or plug-ins needed
NOTE: This character is intended to be rendered in Front View only. Also the movements of Biped bones shoud be limited to the front plane XZ. Other view angles or unsuitable bones rotation will show undesired resutls.
|| SETUP || - Rigged with Biped system and Skin modifier.
|| FILE FORMATS CONVERSION ||
The scene is compatible with 3ds Max 2012 and greater. This character uses particular features of 3ds Max that will not be easily exported to other Softwares. A clean rework of the rigging is recommended reusing the meshes and morph targets. The author can't guarantee your complete success trying to convert the scene to any software other than 3ds Max.
- The standard 3D version of Handsome Cartoon Guy is product ID: 669265