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AS Val

Dec 28, 2012
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 2010  |  Default Scanline
FBX 200900
OBJ
3D Model Specifications
6,092 Polygons
6,497 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 714389
283 Products
Since 2009
4
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• AS Val Rifle is low poly and ready for use in games or renders.
• Includes optional game ready PSO-1 Scope
• Modeled in 3ds Max 2010
• Normal map was baked from a high poly model

• Renders are taken either from the viewport using a Direct X shader

||SPECS||

Model (2 Objects):
• Rifle has 4076 Polys, 4295 Verts
• PSO-1 Scope has 2016 Polys, 2202 Verts

• Polygons are all quads or tris, no n-gons
• The scope can be kept or removed
• Parts such as the magazine and fire selector are separate elements which can be moved or animated
• Product 9x39mm bullet in the magazine
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Renderer is default scanline, no lights or extraneous objects included.
• Object centered at the origin
• Object scaled to approximate real world size (inches)
• No lighting is included. Renderer is Default Scanline
• Tested in the UDK
• .obj and .fbx versions exported from 3ds Max 2010

Textures:
• 2048x2048 diffuse, specular and normal for rifle
• Separate 2048x2048 diffuse, specular and normal for scope
• Textures in .tga, .png and .jpg formats
• Model texture paths are stripped
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