GAME/REAL-TIME READY (textures for Unity3d 5, Unreal Engine 4 and for V-Ray included). Realistic high quality 3d model of Flashlight with PBR compatible materials (using Metallic map).
Ready for use in videogames, virtual reality, augmented reality or real-time renders or background in movie, animation.
Preview images are done using Marmoset Toolbag 2 renderer
This is a high quality, low poly asset originally modeled in 3DS Max 2016. Normal map was baked from a high poly model to provide great detail while minimizing the polygon count. Realistic textures created in Substance Painter.
This model is not intended for subdivision.
Geometry: Polys: 1712 Tris: 2984 Verts: 1543
Includes texture maps in .tga resolution 4096x4096 BaseColor, Normal, Metallic, Roughness,Emissive
Includes Additional texture maps in .tga resolution 4096x4096 AmbientOcclusion, Curvature, MeshNormal, ID, Position, Thickness, WorldSpaceNormal
This model contains 2 objects with two UV-map, collected in group Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space, No special plug-ins needed to use this product All materials and objects named appropriately Object pivot points at 0,0,0. Object scaled to approximate real world size (meters) .obj and .fbx versions exported from 3ds Max 2016