A quality 3d model of raised ankle Leather Boot made from all quad geometry. The model is meant to be used as a subdivision geometry for close up renders. While boot body can be easily optimized for real time purpose, the sole may be quite high resolution at base level capturing the details. But still it retains loops in a way to be edited easily.
-100% quads -Verts: 44251 -polys: 42650
All textures are 4k in resolution. Uvs are unwrapped and left overlapping mainly for small repeating buttons.
-boot_color.tga -boot_spec.tga -boot_bump.tga
As the model gets bulk of its appearance using textures plugged in a standard material, much better results can be easily achieved if you are using mental-ray/ vray shaders.
-Non-native formats may require plugging the textures manually. -3dsmax version has turbosmooth modifier applied and set to be off in viewport -Scene files are drag and drop and does not include any lights and render setup shown in preview images