TEXTURES 4096x4096 (.tga): • Diffuse • Specular • Glossines • Opacity mask • Reflection mask • Normal map (inverted green channel are included) • All editable layered textures files (.psd) are included
ADDITIONAL NOTES: • This model is not intended for subdivision • Normal map was baked from a high poly model • 2 UV Channel (second for lightmap) • Efficient use of the UV space • Pivot point centered at origin • Model scaled to approximate real world size (centimeters) • All objects and materials appropriately named • Scene objects are organized by layers
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