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Empty Precast Facility

$99$69.30
or
Royalty Free License
- All Extended Uses
Included Formats
Jan 29, 2015
CheckMate Lite Certified
3ds Max 2010 V-Ray 1.5 SP4

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3D Model Specifications
Product ID:872721
Published:
Geometry:Polygonal Ngons used
Polygons:314,404
Vertices:452,953
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since March 2011
Currently sells 9 products
Achievements:
Product Rating
Unrated
Description
- High detailed empty precast concrete and steel structure facility.

- Originally created with 3ds Max 2010 and V-ray 1.5 sp4.


USAGE:
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- This model was designed for use as warehouse, workshop, garage, gymnasium, industrial building and store.

- It was already be adapted for crossfit and brazilian jiujitsu training, with a rubber floor and a canvas mat. If you want to use the model for this purpose, just unhide the concerning layers.

- This model is suitable for use in boadcast, high res film, advertising and architectural visualization.


SPECS
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- This model contains 214 objects. Most of them made by quads and tris only. The steel plates, wood flooring and panel, and the rubber floor was made with Ngons..

- This model contains 314404 polygons of which:

230255 quads, 72802 tris and 11347 Ngons.

- The model contains vray and standard materials.

- Modeled with true dimensions taken from the CAD drawings.

- No third-party plugins was used.

- The objects are not subdividable.

- Scene objects are organized by layers and groups.


GENERAL
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- The model was constructed in real word scale and the unit used was cm.

- The model is 3368 cm tall.


PRESENTATION IMAGES
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- All preview images are rendered with vray 1.5 SP4.

- No Photoshop or compositing used. Product is ready to render out-of-the-box.

- It was used a daylight system with vray sun and vray sky (included in file).


TEXTURES
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- This model contains 58 JPG maps, ranging from 768 x 761 px to 3189 x 3189 px.


RENDER SETUP
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- The preview images were rendered with GI on, IRRADIANCE MAP for primary bounces and LIGHT CACHE for secondary bounces.

- A day light system was used as light source only.

- Vray lights were used as skyportal in all opening.

- The render time for interior images, considering IM and LC calculation, was aproximately 3:00 Hours.
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