Polygonal male head 3d model created with edgeloop topology optimized for facial animations. Anatomically correct male head model. The model is very good as a starting base mesh for detailing also. Clean, smoothable mesh topology.
The unsubdivided(subd 0) control mesh has 2324 polygons for optimal and comfortable editing of the geometry. . The model can be subdivided to a desired resolution.
Efficiently UV unwrapped and ready for texturing. The UVs are spaced uniqely(non overlapping).
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