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Orc Rigged

$199
or
Royalty Free License
- All Extended Uses
Included Formats
Jan 26, 2018
CheckMate Pro Certified
3ds Max 2012 V-Ray 2.3
3ds Max 2012 Default Scanline

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3D Model Specifications
Product ID:893829
Published:
Geometry:Polygonal Quads/Tris
Polygons:20,567
Vertices:21,200
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2015
Currently sells 14378 products
Achievements:
Product Rating
Unrated
Description
Orc Rigged is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray.

Orc fully rigged with bipped bones and skin system in 3D Studio Max.
Facial expressions can be controlled.

This orc character has a Hair and Fur modifier, hair customizable (hair count, hair segments, multistrands, hair color, root size, tip size, etc)
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Features:
-High quality polygonal model, correctly scaled for an accurate representation of the original object.
-Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
-All colors can be easily modified.
-Model is fully textured with all materials applied.
-All textures and materials are included and mapped in every format.
-3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessaryjust drop your models into the scene and start rendering.
-No special plugin needed to open scene.
-Model does not include any backgrounds or scenes used in preview images.
-Units: cm
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File Formats:
- 3ds Max 2012 V-Ray and standard materials scenes
- OBJ (Multi Format)
- 3DS (Multi Format)
- Maya 2011
- Cinema 4D R14

Every model has been checked with the appropriate software.
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Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.
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Textures Formats:
- (8 .png) 4096 x 4096
- (3 .png) 2048 x 2048
- (1 .png) 512 x 512
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Hope you like it!
Also check out my other models, just click on my user name to see complete gallery.
3d_molier International 2015

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