Special Offer! Off

:::
Selected items only. See more offers in My Account.

Nikon D90

$99
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "nikon", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2011 Other keyshot4
FBX 2011
OBJ 2011

Don't see the file format you need?

Free File Format Conversion

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:864467
Published:
Geometry:Polygonal Quads/Tris
Polygons:2,729
Vertices:3,111
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2013
Currently sells 149 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "nikon", is not affiliated with or endorsed by the original rights holders.

Description
General
This is a Nikon D90 model with game specifications. We adopt Next Gen method, it can be applied to popular console games like PS3, xbox360, wiiU, PSV, 3DS, PC etc. As this is a model for game specifications, it is not intended for subdivision.
Geometry
The model is accurate with the real world size and scale.
Units used: Centimeter
Originally created with 3ds Max 2011. No plug-ins required.
The model is also exported in the following file formats:
OBJ and FBX
This model consists primarily of quads.
This model contains 4320 polygons with TurboSmooth OFF
This model contains 4594 vertices with TurboSmooth OFF

Textures
Model was assigned with a shader ID and one texture set, including diffuse map, specular map and normal map. For some models, the texture size is 2048*2048.
Rendering
We rendered the model in KeyShot3 without meshSmooth; while we used max sky to render
prime mesh and wireframe mesh.
If you have any questions, you can contact me through support. Just send a support ticket!
Related Products
More Products by Artist