- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "nikon", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
General This is a Nikon D800 model with game specifications. We adopt Next Gen method; it can be applied to popular console games like PS3, Xbox360, wiiU, PSV, 3DS, PC etc. As this is a model for game specifications, it is not intended for subdivision.
Geometry The model is accurate with the real world size and scale. Units used: Centimeter Originally created with 3ds Max 2011. No plug-ins required. The model is also exported in the following file formats: OBJ and FBX This model consists primarily of quads.
Textures Model was assigned with a shader ID and one texture set, including diffuse map, specular map and normal map. For some models, the texture size is 2048*2048.
Rendering We rendered the model in KeyShot3; while we used max sky to render prime mesh and wireframe mesh. If you have any questions, you can contact me through support. Just send a support ticket!