An inflatable Neck pillow with Morph target enabled to Inflate or Deflate the pillow via the Morph Modifier. The Scene comes with standard Max materials so need extra materials needed. When you receive the scene you will see three pillow types within, the animated one which you can view on my presentation imagery inflating, and the Inflated and deflated one. With the animated one you can increase the amount of time it takes to inflate/deflate by increasing the Sequence settings to more frames and then dragging the end Key to the end of the desired time frame.
The polygon count listed is without the Meshsmooth modifier applied. With the meshsmooth at level 3 the polygon count is are 9,456.