Nail Polish bottle with brush, detailed and accurate. Polygonal quads only. Subdivision is active at level 1, the Model will also give a good result without it. Each piece is UV mapped, unwrapped and non-overlapping.
Complete scene with light and camera, it will render as shown in Preview images. The model is composed by: - Bottle - Polish - Cap - Brush - Cap internal - Brush Support
Lightwave: - Complete Scene - Nail Polish object in 2 Layers. 1 layer for bottle and polish, 1 for cap, brush support, brush and cap internal. Each piece has its own surface and corresponding part assigned Layers are parented with a Null in scene. - 3 Texture maps - 1 plane as Light box - 1 curved plane as Ground Subpatch subdivision activated.
3ds max, V-Ray and mental ray version: - Complete scene with the Model, light and camera. - 3 Texture maps The Model is a Group. Cap, brush, brush support and cap internal are a Group also, contained in the main Group. Subdivision method is Turbosmooth applied to the whole model, it can be removed, Stack is not collapsed. V-ray version contains also a curved plane as ground, mental ray version contains a curved plane and a sphere as Environment.
Obj: - Nail Polish model with simple materials, exported at Level 0. - 3 Textures Materials need tweeking according with your software.
Textures: - Bottle_Mask.jpg 2500 x 2500 pixels - Brush _Map.jpg 2000 x 2000 pixels - Brush_Bump.jpg 2000 x 2000 pixels
Total Polygons in Lightwave scene (object+plane+light box): 5425 Total Polygons in 3ds max V-Ray scene ((object+plane): 5424 Total Polygons in 3ds max mental ray scene (object+plane+sphere): 6384