The level of detail is suitable for the most extreme close-up renderings.
The geometry is clean, built mostly on quads (99%), with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers wherever you need, without having to further adjust the geometry.
The textures sizes range from 2048x2048 to 4096x4096.
Originally modeled in 3ds Max 9, the model was exported to obj and fbx formats. The 3ds Max version comes with both standard and V-Ray materials.
The model can be converted for free, on request, to any format you may need. Contact support for a free file conversion.