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Animated Lava Lamp

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- All Extended Uses
Included Formats
3ds Max 2010 mental ray

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3D Model Specifications
Product ID:673923
Geometry:Polygonal Quads/Tris
UV Mapped:No
Unwrapped UVs:No
TurboSquid Member Since February 2012
Currently sells 29 products
Product Rating
3 Ratings Submitted
Classic Lavalamp with lava animation

Model has an open stack for metal and glass part: line > Lathe modifier
The lava consists of a basic particle system (Superspray) using the Metaparticles feature.

IMPORTANT: Hence Metaparticles react differently to different scales, the superspray is only used as a 'driver object'!
The actual Lava, that will be rendered, is a mesher object from that particle system. This makes scaling very easy. If you want to merge the lamp into another scene, make sure to merge all 'Lavalamp_'-objects.

You will figure it out when you inspect the layers in the max file.

Animation is setup until frame 10000. I recommend to not use it until the end. building up the Metamesh will always start from frame 0. It will take a blink of an eye in the first frame, but took 21 sec here, for frame 600.

The lamp has a height of 35 cm.
animation was timed in 24 fps.

There are no textures in the scene. It's all shading.

Find a preview quicktime on the right!
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