This scene can be used for film animation. It includes all the objects as shown in the renders & also include textures.
The original scene was rendered in Maya 2009, and the scene comes with a standard V-Ray rendering setup, but it can be easily convertable to any rendering system.
The human skull is a bony structure, part of the skeleton, that is in the human head and which supports the structures of the face and forms a cavity for the brain
Geometry :- Polygonal Quads/Tris
Polygons :- 6344
Vertices :- 6507
Textures :- yes
Jointed :- no
Animated :- no
UV Mapped:- yes
Unwrapped UVs:- yes
Game Ready:- no
Format :- .max, .mb, .obj
Other Technical Details: This package contains 4 files:
1. For V-Ray users maya 2009: This file is exclusively designed for V-Ray use. Materials and Lights in this file have been designed using V-Ray features for extremely photorealistic results. This includes V-Ray lights and materials and lights. You would need to have V-Ray v2.0 to use this file.
2. For non V-Ray users maya 2009: This file uses Maya software renderer. This would render as per your local lighting used.
3. Max 2010 This file use Max 2010 format
Files in this package: 1 Maya model file for use with V-Ray 1 Maya model file for use without V-Ray 1 Max model file 2 textures of 1200X1200 resolution
Keywords :- Human Skull, Human Head, skull, Human skeleton, Anatomy