|| PRODUCT DESCRIPTION || This is a model of a Human Ear Originally created with 3ds Max 8.0 || USAGE || This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in high-res film close-up, advertising, design visualization, presentation, etc This model is an accurate representation of human ear using a scale of 1unit = 1 centimeter. || SPECS || This model contains 464 polygons with TurboSmooth OFF. This model contains 3712 polygons with TurboSmooth ON (set to 1 iterations.) This model contain 464 quads, 0 tris, and 0 ngons This model contains Standard materials only. || PRESENTATION IMAGES || All preview images are rendered with mental ray Renderer. Compatible with the Default Scanline Renderer. Product is ready to render out-of-the-box. LIghts and cameras are not included in the file. || TEXTURES || 4096x4096 JPG (3) Main object and detail areas (Diffuse, Specular, Bump) || GENERAL || Model is built to real-world scale Units used: Centimeters. Model is 6.3 centimeters tall. No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || File formats other than 3ds Max exported as base mesh (not smoothed) You can use it for your 3D character. Use some of the modifiers, such as free form deformers or soft selection, adjust the shape of human ear with the shape of the head of your character.
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