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Fjord Bench Sistema Five Table

$49
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "hjellegjerde", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Sep 14, 2016
CheckMate Pro Certified
3ds Max 2016 mental ray 3.13

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3D Model Specifications
Product ID:1070100
Published:
Geometry:Polygonal Quads/Tris
Polygons:28,653
Vertices:28,636
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since May 2001
Currently sells 768 products
Achievements:
Product Rating
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "hjellegjerde", is not affiliated with or endorsed by the original rights holders.

Description
Fjord Bench Sistema Five Table

From a piece of seashell, which has been broken and smoothed by the waves, Patricia Urquiola has designed a collection of seats for both the home and public spaces. As the name suggests, there is a strong Scandinavian influence with references to Arne Jacobsen and the inlets of northern coastlines represented in the long cut-away

Features:

Higth detail 3d model ideal for photorealistic rendering in mental ray 3ds max
realistic dimension 313 x 55 x 75 CM

The uvw map is ready for material with texture real world
Rendering in mental ray with Final Ghater IBL, include the HDRI Map.


File Formats:

3dsmax 2016 ( Native file )

Textures Formats:

2 JPEG

BACKGROUND 600 X 600
CUT OUT 400 X 113

1HDRI
ENVIRONMENT 512 X 256

Poly count

Subdivision Level 0 ( polys 28.653 Verts 28.363 )
Subdivision Level:1 ( polys 166.860 Verts 134.050 )
Subdivision: Level:2 ( polys 363.900 Verts 232.570 )

Note: For IBL illumination if necessary increase the subdivision to 3 on the chairs, if is
visible the triangles during the rendering, with other type of light, sun or photometric light is not necessary increase the subdivision.
The illumination IBL in some cases, needs a greater subdivision of polygons in comparison to the classical illumination.

Mak21 is an operator 3dsmax certified advanced rendering AUTODESK

Mak21 is an operator Autocad certified AUTODESK
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