- the scene is prepared for vray - the scene uses Linear Workflow - all maps are in the 3dsmax zipfile - all previews are render outputs - the scene includes the lightsetup - all previews are renderoutputs - polycount: complete scene as shown: polies: 3.000.000/vertices: 4.700.000 - polycount: house without plants/stonewalls: polies 775.000/vertices: 588.000 - polycount: plants: polies: 1.135.000 - polycount: stonewalls: polies: 1.172.000 - polycount: furniture: polies: 262.000
- all objects are named and organzied with layers - the windows are hires - the house has basic interior walls but no interior furniture - the bushes are very hires: each 325.000 polies!!! - the roof uses vray displacement modifier - the grass uses vrayfur!! it renders quickly and without memory problems (even with lightcache) - for reflection it uses a mapped cylinder around the scene - the stones of the gambion stone walls are vrayproxies (but you can use vray to convert them back to polies)
- all maps are in the 3dsmax zipfile - the scene uses vray materials
- the scene uses vraysun/vraysky and a vraycamera - the scene is set up for LWF
- 3dsmax Design 2010
>>> please check out my catalogue for more hires and realistic models >>> if you like this model I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.