- the scene is prepared for V-Ray - the scene uses Linear Workflow - polys without TurboSmooth: 62400 - polys with TurboSmooth: 499200 - the scene uses V-Ray environment fog
- the area is ~500x500m - all models are named and organized with layers - the desert has a TurboSmooth modifier applied (not collapsed); you can turn it on and off - you can see the TurboSmooth iterations in the wireframe images
- the scene uses V-Ray materials - the scene uses a multi sub object material and vertex paint to blend the sand
- the scene uses a V-Ray daylight system with V-Ray physical camera - the scene is set up for LWF - the scene uses V-Ray environment fog
- 3ds Max 2012
>>> please check out my catalog for more hi res and realistic models >>> if you like this model I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.