chest is skinned and rigged to open, so is one crate, max zip includes; scene file with all shown, (2000 polys). individual files for each container, 3 barrels, two crates, chest, package, woodbasket, can. diffuse texture in dds and jpeg, normal and specular in jpeg, normal map in dds with specular in alpha, wall and soil texture in jpeg. barrels are capped on the top and opened on the bottom
FBX File includes; scene with each individual model and all texture maps as in MAX file.