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Cartoon Female Head

Jan 26, 2015
CheckMate Pro Certified
3ds Max 2012  |  V-Ray 2.40.03
3ds Max 2012  |  Default Scanline
Maya 2012  |  Maya Software
Cinema 4D r14  |  Default Scanline
3D Studio
3D Model Specifications
8,771 Polygons
9,042 Vertices
Polygonal Quads only Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 887653
55 Products
Since 2011

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• This head model is of a young cartoon female character originally created with 3ds Max. The design is much more stylized than an exaggerated cartoon.

|| USAGE ||

• This model was designed for use as a subdivision surface. Easy editing of clean topological forms will also allow you to use it for real time purpose if required.
• This model is suitable for use in [broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.]
• Geometry was modeled with animation deformation in mind.

|| SPECS ||

• This model consists of separate elements for eyebrows, eyes, eyelashes, teeth, hair and bald head.
• This model contains 8771 polygons and 9042 vertices without subdivision.
• This model is made up of all quad geometry.
• This model includes V-Ray materials as show in preview renderings. Rest all formats use Standard materials only.
• This product includes 3ds Max versions with and without V-Ray (separate downloads)


• All preview images are rendered with V-Ray in 3ds Max
• No Photoshop or compositing used, Product is ready to render out-of-the-box in V-Ray version. Lights and cameras are also included in a hidden layer
• Preview Images are rendered using linear workflow in V-Ray. Rest all formats may appear a little different in tone without similar lighting setup.


• 3ds Max procedural maps were converted to bitmaps for other file formats
• Most of the objects are unwrapped.


• Model is built to real-world scale
• Units used: Centimeters.
• Scene objects are organized by layers / groups.
• The model was built with clean and regular topology to facilitate rigging/deformation.
• V-Ray version includes a turbo smooth modifier on all geometry elements and is 'set to off' in view port.
• Hair is polygonal geometry, unwrapped and textured. The edge flow will facilitate easy extraction for further usage as hair card or curves.


• 3ds Max 2012 (V-Ray and Default Scanline)
• Maya 2012
• Cinema 4D r14
• Fbx
• Obj
• Collada (Dae)
• 3ds


• File formats other than 3ds Max V-Ray version contains base mesh (not smoothed)
• Non native file formats may need manual texture assignment and the look of materials may vary.
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