> this is a vray scene! > all previews are renderoutputs > the scene uses LWF > the object is very polyheavy - I suggest that you transfer it to a proxy mesh !!! > the material uses vray material within a multisubobject > the single 'strands' are not collapsed!!! only grouped > check out my other carpets and rugs > for viewportperformance the rug is set to 'display to box'