High detail Arab City construction system. This 768mx768m tile can be used stand-alone or as an upgrade to 'Arab City Stage-01'.
Tile is made up of a 4x4 grid of 16 instanced 'blocks'. System fully compatible with 'RT_Metro' series of products. Geometry can be easily replicated to cover vast areas quickly and efficiently. This asset covers nearly 600,000 square meters of world space, using only 54 power of two textures.
Comprises all new buildings not included in 'Arab City'. Includes shops, houses, ruins, apartments and civic buildings, many with simple interiors. Many extras included - M1025 HMMWV, ruined vehicles, palm trees, street furniture. Many other 3D formats also available.
Suitable for games and sims, detailed enough for close-up renders. Lighting baked into verts in Maya version (see real-time hardware shaded renders for 'in-game' look.) Over 16.8Meg of high-res texture detail. Only 54 textures used, less than 60 materials in entire scene.
Many other models available in this series, including combat troops (of many nationalities), civilians, and rebel insurgents, plus region specific architecture and other military equipment.