Texture : No texture , the camouflage material was created entirely using the 3ds max maps (noise) . So you don't have to worry about not having the maps or having to search them into any folder .
Render : The render engine used to create the thumbnails and turntables is V-Ray .
Plug-ins : You don't need any plugin installed , there are 2 main files that you will get (both having the .max extension) , one with the default materials (standard materials) and one that uses V-Ray materials and also the render engine is V-Ray .
Groups : There are no grouped objects in the scenes but there are 3 named selection sets used when you want to apply other materials : - armour (the set with camouflaged pieces) - hull (the set with black reflective pieces) - rig (useful only when you want to render or view the result , so you can hide in a very fast and easy way the rig)
Animation specifications :
Rig : The rig was created using CAT and the walk animation was created also using CAT . *Observation : If you have problems using the CAT rig you will get also two files : one called robot_rig.rg3 (this is the rig set that can be imported using CAT) and another one called walk-cycle.cmp (this is the animation of the rig , use it to make the model walk) .
Animation : The animation is a simple walk generated by CAT with tweaked values so that it moves in a realistic way . The step time of the walk is 40 frames .