This is the Agent version of my Jimmy Cartoon Character poly modeled in 3ds max 2008,
A Rigged version is also available at Product ID: 411327
Modelled is based on Edge loop mesh Topology so it would be very easy to modify and add as many morph targets as needed.
Standard max shaders are applied
Only 1 Texture - for Eye brows Size: 581x808 px
Polygon Count - 8597 (without smoothing)
> Model uses TurboSmooth Modifier for multiple mesh resolutions. > No Special plugin is needed to open or render scene. > Edge loop based topology. > Can be Easily Rigged and animated, an already rigged version is also available.
Format: 3ds Max 2008 .max
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