Summary: This project was natively created in Cinema 4D R16. THERE ARE TWO BULLET BILLS INCLUDED (one is gold) each has about 6500 polygons (more with SDS modifier). Objects are UV unwrapped to prevent stretching. All textures included and only 1 material requires textures (eye). Rendered using both PHYSICAL RENDERER AND STANDARD RENDERER; scene was lit with a physical sky and rendered with object glow, ambient occlusion, and global illumination.
Materials: 3 unique bullet bill surface materials [color, luminance, reflectance, bump] 1 eye material [color, bump, normal, alpha] 2 extra unique gold bullet bill materials [color, luminance, reflectance, bump] 1 glow material (for back of bullet)
Textures: eye.png [300x300]
Compatibility: Natively made with Cinema 4d R16 (compatible with other versions as long as reflectance channel exists)
FBX also provided with embedded materials/textures.
OBJ also provided without materials for just the raw geometry.