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Realistic Male Body - Basic Rig - LOD8192 - 190MBody

3D Model License: Standard    Upgrade License
3D Model Specifications
35,192 Polygons
19,401 Vertices
Polygonal Quads only Geometry
Textures
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1035550
230 Products
Since 2005

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* DESCRIPTION
High quality male scan with a basic sample rig. The digital double comes with high detailed textures and a simple-to-modify and add-to topology. The scan was done with a technique called photogrammetry, processed through zBrush, rigged with Mixamo's Mecanim-ready joint structure and rendered for display with Marmost ToolBag 2. Rendered images are non-post processed. What you see is what you get.

The character has an athletic body type and is of 182.88cm (6 feet) in height in real-world units.

Garments and clothing can easily be added to the model, as it was made to be available for full modification to suit your projects style and taste. You can use this in-house made topology for whatever other characters you may want to create out of this scan. Apply new textures, normal maps, split and recombine with our other available scans however you wish.

* BENEFITS:
** Easy to use inside Game Engines
** Variety of Texture Resolutions
** More scans released every month
** Access to source files if needed (*.ZTL)


* FEATURES
** Digital Double scan model
** Fully quad topology
** Extremely clean
** Edge Loops based
** smoothable
** symmetrical
** professional quality UV map
** high level of detail
** high resolution textures
** rigged with Mixamo Mecanim
** fully appropriate for test animation
** Mocap ready
** real-world scale
** system unit: cm

* POLYGONS
** Polygonal Resolution: 50640 triangles
** Vertex Resolution: 27834 verts

* TEXTURES
** Textural Resolution: 8192 x 8192
** Color Map 3x
** Normal Map 3x

* RIG
** Basic Mixamo Mecanim Skeleton

* FILE FORMATS
** FBX
** JPG

* TARGET PLATFORM
** Smart Phones, PC, Console

* NOTES
** The file is of FBX type. Both, Color and Normal Textures will need to be assembled manually in your 3D Application or Game Engine.
** Clothing is a part of the texture and is not a separate geometry piece.
** The model does not include teeth or eyes, although all textures are there and can be easily extracted and re-purposed.
** Can be made available in other file formats.
** zBrush Source Asset may be found on the store in my directory which will give you full access to all subdivision levels and full color data.


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Full-Service Visual Essence 3D Cyberscanning and Character Asset Development Boutique, comprised of seasoned VFX professionals with experience in Full Body Character Scanning and Modeling. We specialize in High Resolution 3D Body Scanning, 3D Face Scanning, Heads and Clothing for Television, Games and Feature Film Production Studios.

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