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Elettron Cyborg Male model

by FraP
FORMATS
NATIVE
3ds Max 2016  |  V-Ray 3.50.04
3ds Max 2016  |  Default Scanline
Cinema 4D R15  |  Default Scanline
Maya 2012  |  Maya Software
FBX
OBJ
Other Files
EyePoint_fbx.FBX
EyePoint.max
EyePoint_in figure mode.max
3D Model Specifications
244,020 Polygons
250,222 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1611822
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--General--

3d model of  Male Cyborg Elettron.

--Geometry--

The model was modeled in 3ds max.
All objects are smootheable and easily editable. (turbosmooth, hypernurbs modifier) .
This model consists primarily of quads.
In 3ds max version, this model is organized cleanly on layers.

100% all unwrapped non overlapping.

--Rendering--

The rendering is setup in Vray
Lighting and setup file also included.
No 3rd party plugin needed.

I also included a 3ds Max version with standard materials and without lighting (if you do not use Vray).

Lighting is included only in the 3ds Max Vray version and materials may appear different in other program formats.

--Textures--

The textures are hand made with dirt and detail. 

Textures size 8192x8192
---------------------
Specular Workflow Color Space Profile specified

Diffuse
Glossiness
Normal
Specular

Emissive

----------------------
PBR metallic

Base Color
Metallic
Normal
Roughness
Ambient Occlusion

Emissive


--Rigging & Animation--

In 3ds max file the model is linked to character studio biped,some objects have skin modifiers applied.
Model is available in the rest pose.
Other poses are not included.

Fbx , Maya and C4d  files include bones and joint points,  as help for make  your rig.

--Scale--

Modeled in real world scale.
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