FEATURES + Three different clothing colors: grey, blue and black. + Three different clothing styles, combinable because are the same meshes with different
materials: jacket with shirt and tie jacket with open shirt rolled-up shirtsleeves (casual shirt without jacket).
+ Three different irish textures.
+ Includes pdf explaining how to combine layers to show the wished clothing style.
GENERAL + Modeled in 3ds max 2015. + Real world scale. Units: cm. + Model is 180cm tall and 183cm with shoes and hair. + T-Pose. + No third-party renderer or plug-ins needed. (No hair and fur modifier). + Model centered at origin. + Optimiced topology, quads only. + All mesh objects are editable poly with modifier stack intact. + All the objects are named correctly, in appropiate layers.
Total poly count: 131.946, total vertex: 110.719. Repeated meshes are not included in the count. All counts are before turbosmooth and shell modifiers.
TEXTURES + All textures are in png format. + 4096x4096 (body, clothes and hair). + 2048x2048 (Eyebrow-eyelash, pupil, shoes and underwear). + 1028x1028 (Iris colors). + All textures are hand painted.
BODY MATERIALS + Body, teeth, gums and tongue have the same material (SSS Skin shader). + Hair base and hairstrands have the same material. + Eyebrows and eyelashes have the same material. + Three different iris colors (green, brown, blue) have three different materials.
CLOTHS MATERIALS Three diferent clothing styles, each one in tree diferent colors: grey, blue and black.
LAYER ORGANIZATION All layers are inside one unique layer. To improve the combining options some objects are repeated in different layers. Includes pdf explaining how to combine layers to show the wished clothing style.
PRESENTATION IMAGES All preview images are rendered with MentalRay. Product is ready to render as previews, lights and cameras are included in the file. No composition.