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Game character base model

Maya 2010  |  Other
3D Model Specifications
2,518 Polygons
1,328 Vertices
Polygonal Geometry
UV Mapped
Unknown Unwrapped UVs
Product ID: 525905
11 Products
Since 2010

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This model is intended to be used as a starting point to derive more unique characters in the same comic book, exaggerated gesture style.

Every edge cut defines some shape, so you can go from there as you see fit for your needs.
He comes as 2 mirrored halves. In the .ma version the halves are instances.

A starting UV and texture is included for convenience.
The alpha channel in the texture is intended to be used as a specular mask.
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