This is a Coffeemaker model with game specifications. We adopt Next Gen method, it can be applied to popular console games like PS3, Xbox360,wiiU,PSV,3DS,PC etc.. And it is not intended for subdivision. Textures Model was assigned with a shader ID and one texture set, with diffuse map, specular map and normal map included. But for some models, we also applied alpha map for better accommodating the specs in the game. Texture size is 2048*2048.
Rendering We rendered the model in KeyShot3 without meshSmooth; while we used max sky to render prime mesh and wireframe mesh. If you have any questions, you can contact me through support. Just send a support ticket!