Vray and standard materials are avaiable. The textures are in the max file archive.
Detailed model, enough for close-up renders. Originally modelled in 3ds max 2009. Different formats avaiable. Correctly scaled accurate representation of the original object, no additional work needed.
Objects are in their own layer. Each item has unique name. No part-name confusion when importing. Centered on 0,0,0.
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