* Skull Mace.max (2017 student version and above) * Skull Mace.3b (3D Coat v4.7 and above) * .obj * .fbx
The model was made in real dimensions according to base photo downloaded from web page. Firstly, the model was created by 3D Coat v4. Then last edits were made by 3ds max and mudbox 2017. UV mapping was made with Polygonal Design Unfold3D Network v9.0.2 and 3dsmax. All painting and maps were made with Allegorithmic Substance Painter v2.5 software. All texture resources added to rar file. Keyshot, 3D Coat and substance file formats added to folder. Renders were made by luxion keyshot v6.2.
There are 5 folder in rar file.
* Keyshot (include keyshot .bin files used for render)